Avatar was the first stereoscopic 3D project that Framestore worked on. Because Avatar was shot in stereo, not converted, there were two plates for every shot, which meant twice as much to roto. Part of my job as lead artist was to work out the best way for us to roto in these stereo plates.
We ended up using the new set of stereo tools in Silhouette but it took us a while to work out the best practices. These tools made it as easy as possible to copy as much work as we could from one eye to the other.
As lead I was responsible for assigning shots to other roto artists, keeping track of the schedule and checking all of the roto work before it was submitted to the compositors.